Marc-Antoine Legault-Lamarche
Mark_lamarche@hotmail.com
(514)
I am a 3d artist and have been working as a freelancer for the last year. I enjoy working with natural phenomena (water, fire, dust, soft and hard body etc). Therefore, I am developing an expertise in particle, Fluid Dynamics and have some experience with Fumefx and Vray. In terms of scripting, I know a bit of Maxscript but I usually work with Python. My educational background started with Computer Graphics, followed with Multimedia and then 3D. 3D graphics has always been a passion for me and I have been exploring it ever since my degree as a 3d artist.
Education
-2001- 2002 3D Artist, Video Games, NAD Center (French)
-2000 Multimedia, College Inter-Dec (English)
-1999 Computer Graphics, Institut Demers (French)
Languages
French and English –Written, Spoken.
Expertise
-Particle Artist
-Realflow
-Python Scripting
-Motion Builder
-Motion Capture System, Phasespace
-3d studio max
-Particle Flow
-FumeFx
-Character Rigging
-Lighting
-Photoshop
-2020 kitchen Design Catalog Creation
Professional experience
-2008 La Flaque Vox Populi (Lead Motion Capture artist / Lead 3D Camera Operator)
-2008 Freelance
-2006 to 2007 Tripping the Rift Cinegroupe (Special FX, Lighting)
-2005 to 2006 Independent Sales Representative.
-2004 to 2005 2020 Technologie (Technical Designer)
-2003 to 2004 Sodema (Floor Manager)
Sunday, December 14, 2008
Tuesday, December 2, 2008
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